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Blizzard response diablo immortal
Blizzard response diablo immortal












blizzard response diablo immortal

PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.

blizzard response diablo immortal

We believe that our players will benefit from optimization that would make the download and playing experience much smoother.Īmong the features we are working on are: Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. Subscribe to my free weekly content round-up newsletter, God Rolls. So nothing changes, for now.įollow me on Twitter, YouTube, Facebook and Instagram. And I mean, that could be very profitable as players perhaps cannot resist the siren’s song of gem drops and dump a lot of money into the game.

blizzard response diablo immortal

Right now, Blizzard seems content to ride out the storm. Diablo Immortal is doing them no favors in the PR department, and the same goes for their silence/defenses of the issues brought up post-launch. And this is Blizzard’s first new game since 2016’s Overwatch, where over that time, their reputation has been badly damaged, first by slowed support for pretty much all their titles, then for the mistreatment of their female employees which resulted in mass departures and some horrific revelations. I know I now have some pretty serious concerns about Diablo 4 and how that might choose to monetize itself, even if it doesn’t go fully down the Immortal path. But you do have to wonder that even if Blizzard is raking in microtransaction cash, what it’s costing them in the long term.














Blizzard response diablo immortal